Risk of Ruin
The final project in my prototyping class. There was no theme this time around but we had to include instances of player choice/customization. So in this game you have a choice to start with two different characters each with their own unique starting weapons. As you fight monsters you earn XP that you use to level up and this is where the second instance of choice comes in. As you level up you will get 5 points to invest into your various stats to help you fight more monsters. Can you avoid ruin?
(Made in 2 weeks)
Assets Used:
https://seliel-the-shaper.itch.io/character-base
https://opengameart.org/content/lpc-terrain-repack
https://opengameart.org/content/admurins-armory
https://opengameart.org/content/bat-sprite
Status | Prototype |
Platforms | Unity Web Player (Legacy) |
Author | Aden (Axio) |
Genre | Survival |
Tags | Pixel Art, Roguelite, Singleplayer, Top-Down, Unity |
Download
Install instructions
Download and unzip the file
Find the executable named "GamePrototyping_Prototype4_AdenGillette"
Have fun!
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